I only use this when I'm cornered, close to a tank, or if I want to make someone useless for 4 seconds in a team fight, it's not like you HAVE to eat the target. This is a high-risk/high-reward card designed to help him dominate in duels, but during moments when he was unable to approach, it got minimal value. Cauterize Weapon. Best Deal- The Galaxy Chest Is 50% Off For A Short Period Of Time Popular Offer-Day The Overgrown Weapons Chest Is Back In The Store For 33% OffBest Deal- You Still Have Limited Time Left To Get 50% Off On, No Coupon Code Required Best Deal- Get Skins Like Dragonborn Moji And More For 33% Off Now! I do recommend asking your team's dps to get it instead of you, but you can still be fine with it.For combat tips, some of the most crucial knowledge about Moji is: Bunnyhop is when you use your Toot to gain momentum, and as fast as possible, you jump during it, cancel the ability, and then jump every time you hit the ground. The Moji deck had 5 Greater Good (8% lifesteal when enemy is fully marked) and he had Life Rip 2 for a total of 60% lifesteal; lifesteal is normally not great, though Symbiotic 5. Health Packs are visible to allies and are not able to … Build Your Deck Customize Your Champ. Using Scamper Heals allies within 25 units and you for 600 over 3s. 0. By using our Services or clicking I agree, you agree to our use of cookies. 3. Spit out magical projectiles that deal more damage based on how many Magic Marks are on the enemy. Moji Deck. PaladinsGuru - Paladins's leading source for player profiles, elo rankings, guides, and builds. ... 3.3 Self Heal Build MOJI 1600+ MOJI Sel 66 views. with the barrier and heal oder just run away and heal? Her secondary fire, Familiar Breath, is the main source of damage from Moji. No matter what your playstyle is, you’ll find it in Paladins.

You’ll pick your champion from a varied mix of heroes and struggle your way through leveling up, upgrading your equipment, and building your card deck in accordance with your play style. Applies 1 Magic Mark to each enemy hit, stacking up to 10 Marks. 3. If an enemy hits you while you have the barrier up, they will instantly get full marks on them.

PaladinsGuru - Paladins's leading source for player profiles, elo rankings, guides, and builds. Finally, her ult, Bon Appetit, is trash. Level 1 Close. With Paladins’ deckbuilding system, you can become an iron sights sniper, a grenade-slinging explosives expert, or a track star with an assault rifle – all as the same Champion. Filename: paladinsdownloadlink.zip FileSize: 27 MB Free paladinsdownloadlink is ready for download Facebook Pinterest Google + Twitter 20 Reddit 15 Paladins Project a barrier that absorbs attacks and applies Magic Marks on enemies that hit you. Applying 10 magic marks on an enemy allows you to deal 1000 damage with your primary fire, if you hit the enemy with the marks on them. Snack Attack Armor.

This effect can occur once every 4s.Gain 32% Lifesteal against enemies with the maximum number of Magic Marks.Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.Reduce your damage taken by 32% while using Scamper.Reduce your active Cooldowns by 10% after getting an Elimination.Increase the Healing you receive by 50% while at or below 50% Health.Heal for 120 every 1s while Magic Barrier is active.Gain 40% Lifesteal against enemies with the maximum number of Magic Marks.Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.Reduce your damage taken by 6% for 2s after Magic Barrier ends.Heal for 40 every 1s while Magic Barrier is active.Reduce your active Cooldowns by 50% after getting an Elimination.Increase the Healing you receive by 40% while at or below 50% Health.Reduce your damage taken by 8% while using Scamper.Gain 32% Lifesteal against enemies with the maximum number of Magic Marks.Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.Using Scamper Heals allies within 25 units and you for 600 over 3s.When you get an Elimination, drop a Health Pack that Heals the champion who picks it up for 600. The one that increases your health is also pretty good, but I often only use it as a filler card, as it's not super necessary to have it in your normal deck. It's a 10 second cooldown by default, so use it wisely. Rapidly spray magical energy, dealing 30 damage every 0.08s to enemies and apply Magic Marks. Your spit is a projectile, so if the enemy you are up against is hitscan, they can get the full marks on them from shooting your barrier before your spit even hits them. 0.

Applies 1 Magic Mark to each enemy hit, stacking up to 10 Marks. 4. When you get an Elimination, drop a Health Pack that Heals the champion who picks it up for 600.

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Browse champions and decks to find the best loadout for every champion! Please disable your adblock. The only thing mandatory is Symbiotic at least at lvl 3, tho I do recommend lvl 4, and if you are a beginner Moji, lvl 5. The rest is personal preferences. Toot stacking is when you leave your cloud on the ground, walking in and out of it will STACK the healing on you with no diminishing returns, meaning that instead of the usual 200/sec for 3 seconds, it's possible to get up to 600.